Circular economy and waste

Lesson Plans
3. Plastic Journeys: Tracking Trash in Virtual Reality (investigation pollution)
Students explore recycling and pollution through immersive storytelling from the perspective of discarded objects. They use VR scenes and creative expression to build empathy, understand recycling choices and redesign a more sustainable ending.
VR module recommended
Subjects involved
6. Plastic Journeys: Tracking Trash in Virtual Reality (Human role in polution)
Young learners follow the journey of plastic waste from the school environment to drains, rivers and the ocean. Through storytelling, VR and creative teamwork, they understand cause-and-effect relationships and propose cleaner futures.
VR module recommended
Subjects involved
8. Cyprus clean up crew: Our role in reducing waste
Students explore responsible and harmful waste habits in Cyprus through VR observation, discussion and collaborative problem-solving. The unit aims to help pupils understand how waste affects the local environment and propose practical class actions to reduce waste.
VR module recommended
Subjects involved
9. Cyprus clean up crew: Our role in reusing waste
Students investigate waste habits and the importance of reusing materials through VR scenarios, guided reflection and group work. The unit promotes environmental responsibility, communication skills and practical reuse ideas for school and home.
VR module recommended
Subjects involved